Module plugin-facebook

Set up your Facebook application

To access Facebook APIs, generate a unique App ID and App Secret for your app in the Meta for Developers. Add the App ID and App Secret to your app’s code and complete the required Meta for Developers setup steps:

  1. Go to the Meta for Developers.
  2. Click on “Create App” to start creating a new Facebook application.
  3. Go to the “App Settings” -> “Use Cases” Tab and select “Customise”. Then under “Quickstart” section select Android app and set application details:
  4. Set your application Package Names (Use com.openmobilehub.android.auth.sample" if you are following the starter-code)
  5. Set your application Class Name (Use com.openmobilehub.android.auth.sample.base.MainActivity if you are following the starter-code)
  6. Provide the Development and Release Key Hashes for Your App To ensure the authenticity of the interactions between your app and Facebook, you need to supply us with the Android key hash for your development environment. If your app has already been published, you should add your release key hash too.

    Generating a Development Key Hash

    You’ll have a unique development key hash for each Android development environment.

    Mac OS

    You will need the Key and Certificate Management Tool (keytool) from the Java Development Kit. To generate a development key hash, open a terminal window and run the following command:

    keytool -exportcert -alias androiddebugkey -keystore ~/.android/debug.keystore | openssl sha1 -binary | openssl base64
    

    Windows

    You will need the following:

    • Key and Certificate Management Tool (keytool) from the Java Development Kit
    • openssl-for-windows openssl library for Windows from the Google Code Archive

    To generate a development key hash, run the following command in a command prompt in the Java SDK folder:

    keytool -exportcert -alias androiddebugkey -keystore "C:\Users\USERNAME\android\debug.keystore" | "PATH_TO_OPENSSL_LIBRARY\bin\openssl" sha1 -binary | "PATH_TO_OPENSSL_LIBRARY\bin\openssl" base64
    

    This command will generate a 28-character key hash unique to your development environment. Copy and paste it into the field below. You will need to provide a development key hash for the development environment of each person who works on your app.

    Generating a Release Key Hash

    Android apps must be digitally signed with a release key before you can upload them to the store. To generate a hash of your release key, run the following command on Mac or Windows substituting your release key alias and the path to your keystore:

    keytool -exportcert -alias YOUR_RELEASE_KEY_ALIAS -keystore YOUR_RELEASE_KEY_PATH | openssl sha1 -binary | openssl base64
    

    This will generate a 28-character string that you should copy and paste into the field below. Also, see the Android documentation for signing your apps.

    Adding the generated key hashes

    Once you generated the debug and release key hashes, add them under Key Hashes section and save your changes.

  7. Enable the Email Scope Permissions. Go to Meta for Developers, navigate to Use cases -> Customize -> Permissions, and click Add for Email.

Edit Your Resources and Manifest

Create strings for your Facebook app ID and for those needed to enable Chrome Custom Tabs. Also, add FacebookActivity to your Android manifest.

  1. Open your /app/res/values/strings.xml file.

2 Add string elements with the names facebook_app_id, fb_login_protocol_scheme and facebook_client_token, and set the values to your App ID and Client Token. For example, if your app ID is 1234 and your client token is 56789 your code looks like the following:

<string name="facebook_app_id">1234</string>
<string name="fb_login_protocol_scheme">fb1234</string>
<string name="facebook_client_token">56789</string>
  1. Open the /app/manifest/AndroidManifest.xml file.

  2. Add meta-data elements to the application element for your app ID and client token:

   <application android:label="@string/app_name" ...>
     ...
     <meta-data android:name="com.facebook.sdk.ApplicationId" android:value="@string/facebook_app_id"/>
     <meta-data android:name="com.facebook.sdk.ClientToken" android:value="@string/facebook_client_token"/>
     ...
   </application>
  1. Add an activity for Facebook, and an activity and intent filter for Chrome Custom Tabs inside your application element:
<activity android:name="com.facebook.FacebookActivity"
    android:configChanges=
        "keyboard|keyboardHidden|screenLayout|screenSize|orientation"
    android:label="OMH" />

<activity
    android:name="com.facebook.CustomTabActivity"
    android:exported="true">
    <intent-filter>
        <action android:name="android.intent.action.VIEW" />
        <category android:name="android.intent.category.DEFAULT" />
        <category android:name="android.intent.category.BROWSABLE" />
        <data android:scheme="@string/fb_login_protocol_scheme" />
    </intent-filter>
</activity>
  1. Add a uses-permission element to the manifest after the application element:
<uses-permission android:name="android.permission.INTERNET"/>
  1. (Optional) To opt out of the Advertising ID Permission, add a uses-permission element to the manifest after the application element:
<uses-permission android:name="com.google.android.gms.permission.AD_ID" tools:node="remove"/>

Note: You may directly set the auto-logging of App Events to “true” or “false” by setting the AutoLogAppEventsEnabled flag in the AndroidManifest.xml file.

You can find more information on how to integrate the Facebook SDK by following the official documentation.

Gradle configuration

To incorporate Facebook plugin into your project, you have to directly include the Facebook plugin as a dependency. In the build.gradle.kts, add the following implementation statement to the dependencies{} section:

implementation("com.openmobilehub.android.auth:plugin-facebook:2.0.4")

Save the file and sync your project with Gradle.

Provide the Facebook OMH Auth Client

In the SingletonModule.kt file in the :auth-starter-sample module add the following code to provide the Facebook OMH Auth Client.

@Provides
fun providesFacebookAuthClient(@ApplicationContext context: Context): FacebookAuthClient {
    return FacebookAuthClient(
        scopes = arrayListOf("public_profile", "email"),
        context = context,
    )
}

We’d recommend to store the client as a singleton with your preferred dependency injection library as this will be your only gateway to the OMH Auth SDK and it doesn’t change in runtime at all.

Escape Hatch

This plugin provides an escape hatch to access the native Facebook Android SDK. This allows developers to use the underlying provider’s API directly, should they need to access a feature of the provider that is not supported by the OMH plugin.

You can obtain the Facebook SDK instances by casting the result of getProviderSdk to FacebookSdk:

import com.facebook.FacebookSdk
...
authClient.getProviderSdk() as FacebookSdk