plus

@JvmName(name = "plusInt")
operator fun plus(offset: Offset2D<Int>): Point2D<Int>
@JvmName(name = "plusDouble")
operator fun plus(offset: Offset2D<Double>): Point2D<Double>
@JvmName(name = "plusFloat")
operator fun plus(offset: Offset2D<Float>): Point2D<Float>